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Description
Originally posted on: June 12, 2014, 12:22 AM UTC
Name: Erianna
Alias: Misery
Nickname[s]: MisGender: Female
Age: Eighteen
D.O.B.: 29 January
Height: 166 cm.
Affiliation: N/A
Job: N/A
Weapon: KatanaSpecies: Diancie
Ability: Clear Body
Nature: Careful
Summary Characteristic: Strong willed
Moveset: Diamond Storm | Dazzling Gleam | Reflect | SharpenStats:
HP: 2
Attack: 2
Defense: 1
Speed: 2
Sp. Def: 0
Sp. Atk: 1Personality: Quiet | Calm | Calculating | Meticulous | Cautious | Mistrustful | Independent | Secretive | Serious | Inexpressive | Reticent | Loyal | Resolved | Pragmatic | Resourceful | HardworkingMisery doesn’t love companyshe finds it very difficult to trust other people. It isn’t impossible for her to become comfortable around someone but it would take some time.
-Towards strangers and acquaintances alike Misery doesn’t display a lot of emotion. Her deadpan attitude may be off putting but in truth she doesn’t really know how to express herself.
-Misery is loyal and considerate towards the few she trusts, but she will never appear clingy or eager to please. She isn’t very good at offering comfort but if it’s for a friend then she’ll try. It might be unintentionally humorous.
-She prefers to handle business according to a plan, but she isn’t inflexible in the face of something unexpected. Misery is a quick thinker and very determined to stay alive.History: Erianna was the third child born to a pair of highly superstitious but poorly educated Carbink. When they first saw the child they knew at once that something about it was different. Pink hair was strange enough, but its eyes were unlike anything that a Carbink should or could own. They didn’t know about the Pokemon Diancie and its nature as a mutation of Carbink. They believed that their true child had been replaced by a changeling and they abandoned Erianna as the first opportunity they saw.Shortly after being left alone, she was found and taken in by an aging assassin. The man saw potential in the child and decided to raise her with a single goal in mind: he wanted a tool that would continue to bring him riches when he could no longer do it himself. Erianna remembers none of this. What she does know is that she was given the alias ‘Misery’ and that she was taught to fulfill every task quickly, quietly, and flawlessly. She saw no wrong in her job as an assassin- it was simply what she was expected to do and she took pride in her work. The two would travel often, performing a variety of tasks in one city before moving on to another.The day the apocalypse began initially seemed like a nothing out of the ordinary. Erianna was told to wait in their inn room while her master went to take care of some casual business downtown. At one point there was some commotion outside of the room in the hallway, so Erianna decided to take a peek. She wasn’t expecting an attack from a walking corpse, but she didn’t hesitate to fight back and kill it. When she went to investigate the inn’s lobby she saw that everything was in a state of chaos. Erianna didn’t look much further. She ran to the inn’s kitchen, snatched as many food and supplies as she could carry, and returned to wait in the room.She waited patiently as her master had asked. Hours passed. Days. A week. Erianna had managed to ration the food and make it last, but she was finally running out and there was no sign of her master. The Diancie was loyal to him and wanted to obey his orders by staying in the room, but she began to wonder if something had happened to him. What if he was in trouble? Or even worse, what if… what if he was dead? She would no longer have a purpose to exist. What would she do then? It took a long time for her to decide, but with a heavy heart Erianna eventually left the inn with hopes of finding the one who mattered to her the most. To this day she has not yet found him, but she still possesses the undying will to search and survive.About: A solitary Diancie who talks little about herself and finds difficulty in trusting others. Prior to the apocalypse she was paid to kill, but now her only reward for it is making it to see the light of another day.Likes:
+Small feral Pokemon, Carbink in particular
+Jewels, gold, shiny objects
+Water, fruit, vegetables, fish, nuts, yogurt
+Stuffed animals, perfume, cherry blossoms, the color pink
+Cloudy and warm- but not humid- weather
+Piano music, especially jazzDislikes:
-Dragons. This applies to both feral and gijinka.
-Sweets, junk food, soda, most meats
-Staying stationary, having nothing to do
-Loud noises, trumpets, super nosy people
-Being confined to a group, large crowds
-Scarves, short sleeves, sandalsTalents: Fighting, strategizing, keeping a level head, creating diamonds
Flaws: Irrationally secretive and mistrusting, insensitive, very weak to iron and steelMiscellaneous:
-Flat Colors
-Misery was in good shape even before the apocalypse began. Misery worked primarily as an assassin, but she would do just about any job for whoever paid her enough.
-She can create diamonds with her bare hands. In the past she would do this and swindle people on the black market, but nowadays money has lost most of its value so her ability has as well.
-Has never and probably never will mega evolve.
-Steel/iron weapons and moves do extra damage to her and the injuries take longer to heal.
-She’s deathly afraid of getting fat. Although that definitely won’t happen with food being somewhat scarce nowadays, she will still sometimes refuse to eat. (Unfortunately) Misery can be remarkably stubborn and picky when it comes to food. She has no known allergies though.
-Left-handed
-Headcanon voice
-Theme song [?]
-Design from here
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