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Description
’You decide to lock the door behind you. You enter a hall that goes two ways. Bell noises from the ceiling catch your attention. You find Jingle and set her free from the upper floor ducts. For some reason she has a cloth, so you use it to dry off.
You and Jingle decide the best course of action is to split up. Jingle wants to go down the left. The door is normal there. The door at the other end looks strange, but you sense no hostility coming from there despite monitors suggesting that’s the only way with boogies.’
~
You will play as the character who enters the left door. If you play as Jingle her lives will be your new life count. If you lose as her you will lose the adventure. However any lives you still have when you rejoin with Cassandra will be given to Cassandra.
Jingle has 2 lives and Cassandra has 2 lives.
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